

Please give us details about your experience when you submit feedback to that thread, especially which realm you tested.Īs an owner of a nonbeta/nonstress flagged account, I am happy I get to set my UI and keybinds before launch. Was it too crowded, even for a launch day experience? Did it feel too empty or too crowded after you moved to the second zone? We’ll have a dedicated feedback thread for you here in this forum tomorrow, once the stress test has begun. We’d love to hear your feedback on your experience from level 1-15 on whichever realm you choose to test. We plan for it to be a blind test, so we don’t intend to publicize which realms have which settings (or when).
WORLD OF WARCRAFT CLASSIC STRESS TEST INSTALL
In order to participate promptly in the stress test tomorrow, please make sure you install the game in advance by selecting World of Warcraft Classic from your Live accounts list.ĭuring tomorrow’s stress test, we plan to experiment with different settings that control the population of players. If you have multiple accounts for your selected version, you’ll see a second dropdown with your accounts listed to choose among.

Now, when you look in the Live section of the Version dropdown, you should now see an additional option for World of Warcraft Classic. It’s now easier to select the version of the game you want to play. Here’s some additional information to help you make the most of it.Įarlier today, we updated the Blizzard Battlenet Launcher on the World of Warcraft game screen. While on the surface this seems like it would bar participation, all it truly does is make Silithus itself a bit harder to reach.Our next WoW Classic stress test is getting underway tomorrow at 2:00 p.m. One of the more pressing issues that the developers discuss is teleporting players out of Silithus and away from the event.
WORLD OF WARCRAFT CLASSIC STRESS TEST CODE
Additionally, the developers are looking at code optimization to help ensure that everything runs just a bit smoother. Population density was also an extremely severe issue that the developers are going to be working on, using the example of exponential scaling when dozens of players are affected by a single effect. Additionally, testers faced crashes that ended up having enough players give up on the testing that the population dwindled enough to actually complete the event.

The lag in question was nearly crippling for the test – which, again, was sort of the point of a stress test to begin with. “We are planning to do better than that, but we won’t be able to eliminate the lag entirely.” “A lot of people asked during the test if performance is going to be that bad in the live game, while some joked that they thought it was ready, and we should ship it,” Blizzard discussed. Mentioning issues with spawning, flight paths, and more, Blizzard highlighted all the help the community had provided.īlizzard published a lengthy bit of developer feedback regarding the #WowClassic Silithus stress test, and announced a follow up test on Thursday, June 25th. Thanking all of the testers, Blizzard discussed the success and drawbacks of the test in a recent official post. Thankfully, it seems that the test has been a resounding success! While there were powerful issues with lag and spawning – which was to be expected, given that this was meant for testing purposes and not playability – the stress test proved as helpful as Blizzard needed it to be. Meant to test the readiness of the Classic servers, this optional test strained against the test servers to see how much was needed before the Opening of Ahn’Qiraj began. Recently, we discussed a stress test that Blizzard would be holding.

While the developers decide if they’d like to move onwards to The Burning Crusade or simply stay where they’ve planned to for now, it remains clear that everything that Vanilla once experienced is still on the way. While Blizzard gathers opinions on whether the title should remain in Vanilla or if it should move onwards to future expansions. As World of Warcraft: Classic continues to grow, there’s been plenty of questions as to where the future of the game lies.
